Got some metal castings of the Terathan Daemons, here's some pics of the painted "Maggot Monger". I think I'm going to use him as a "Herald" in my Nurgle Daemons army :)
About Me
- Alex Garrett
- Ottawa, Ontario, Canada
- I'm a forty year old Artist and semi-professional sculptor, and I've turned my hobby into a fun and interesting career. I was born in Britain but currently live in Ottawa, Canada. I've been sculpting commercial models for 6 years, I can work in 3-ups or regular scale, and I've done fantasy and sci-fi sculpts, boardgame components, model railway models, 1:72 scale minis, and wedding cake toppers. I'm available for custom miniature sculpting, master sculpts for casting, extensive conversion work, and even paint jobs. One of my pieces (IMPACT!Miniatures Deadwood Treeman)was named one of the top ten gaming products of 2007 by Tabletop Gaming News. I can be contacted at Agarrett23@sympatico.ca
Friday, March 1, 2013
Friday, February 8, 2013
Thursday, January 31, 2013
Tuesday, January 29, 2013
Well, once again I've been slack in updating this. Surprise ! In my defense, I've been rather busy with commercial projects, some of which I can't show pics of as they're still unreleased. I've also been working on some commercial pieces that I can show - four Daemon models and a massive Undead Dragon for the Terathan game system,
Very happy with how all of these turned out - especially the Dragon. With 21 components and a height of 240mm it's the biggest, most complicated piece I've ever done for commercial production. I can't wait to see this beast get cast :) There are galleries added in the "Commercial Work" section for each model, so you can see all the steps from wireframe and mannequin layer up to the finished pieces.
Very happy with how all of these turned out - especially the Dragon. With 21 components and a height of 240mm it's the biggest, most complicated piece I've ever done for commercial production. I can't wait to see this beast get cast :) There are galleries added in the "Commercial Work" section for each model, so you can see all the steps from wireframe and mannequin layer up to the finished pieces.
Thursday, October 11, 2012
Wednesday, October 3, 2012
Subscribe to:
Posts (Atom)